Being Resilient and Brilliant
The beginning of the week saw me in Glasgow speaking on a panel at the Independent Street Arts Network biennial conference. The theme of the conference, Resilience and Brilliance reflected the challenges that the outdoor arts sector (performance work that takes place outside traditional theatre spaces) is facing with Arts Council and Local Authority funding cuts, but also the exciting opportunities for the sector with London 2012 fast approaching and growing interest in the artforms.
I was speaking on a panel about Being Resilient and of course took my starting point, how producers and artists working in outdoor arts can use technology to be both resilient and brilliant, and I wanted to share some of those thoughts on the blog today.
Being Resilient
The arts sector as a whole is going through tough times. The main funders of the sector, Arts Council England and Local Authorities have faced significant cuts from central government which in turn has affected the support extended to the sector. Many outdoor arts festivals around the UK have either been shelved entirely or lost a great percentage of their funding as Councils are under pressure to cut non-essential services. In these tough times, arts organisations need to be as resilient as possible.
Three areas where technology can help arts organisations ‘be resilient’ and save costs are: cloud computing, working environments, and people.
The lack of knowledge about current IT solutions in smaller arts organisations can end up costing the organisation money but also time. Cloud computing is becoming more ubiquitous in the commercial sector with organisations as big as GM moving their systems from local, server based setups to the cloud using Google Apps. Arts organisations should consider moving systems to the cloud using applications such as Gmail, Dropbox and online CRM systems such as Highrise which can result in significant cost savings and nearly no downtime.
Office space, business rates and utility bills can be a substantial part of a smaller arts organisation’s annual budget. However, today’s employees increasingly want to work flexibly, either from home or from shared co-working spaces. Companies in the commercial sector are realising that having dedicated desk spaces for employees, especially in large urban areas, is a false economy as these spaces are only used 45-50% of the time.
The arts have always been ahead of the curve in terms of expanding and contracting project teams, with performers, writers and designers hired as necessary for projects. But the arts has yet to embrace outsourcing of core functions such as producing, administration and finances, still preferring to employ a small core team on a permanent basis. Why not use remote working to outsource all the core work of the organisation? Arts organisations have busy periods and fallow ones and yet staff are employed year round. With many commercial organisations seeing their staff as portfolio workers rather than permanent staff members, the arts in the future will have to embrace this as well. Portfolio working is something arts workers are very good!
Being Brilliant
As well as saving time and money, digital can also help outdoor arts organisations be brilliant and produce brilliant work. Three ways digital can facilitate this is: crowdfunding, mobile and social media.
Crowdfunding is a way of raising finances for a project through individual donations. Kickstarter was the first crowdfunding platform in the US and since its inception, many others have followed. In the UK, popular ones for funding the arts are WeFund, WeDidThis and Sponsume.
The outdoor arts have not yet utilised these platforms but I think they are perfectly poised to take advantage of them. Many of the festivals or artists have large, engaged followings that could be harnessed, one of the key ingredients of a successful crowdfunding campaign. Other key ingredients are not being too ambitious in terms of the amount asked for (many crowdingfunding platforms require that you raise 100% of the funds or return the cash) and having different levels of ‘goodies’ for your donators (The Age of Stupid film offerings ranged from £10 for a credit to £500 for a part in the film). The last essential ingredient is running a social media campaign alongside your crowdfunding pitch – just uploading your crowdingfunding video isn’t going to get you the cash, you need to engage your network and get them to tell their friends about it.
Mobile is an area that has great potential for ‘brilliance’ in outdoor arts both in terms of creativity and engagement. Gaming platforms such as SCVNGR enable you to build attractive experiences for your audience that they can access on their smartphone. Or use WordPress and one of the free or low cost mobile web apps to build project specific mobile websites where you can ‘push’ content to audiences or even use micropayments to raise funds on thr ground.
Lastly, the outdoor arts are not making enough of social media to promote their work, engage audiences and increase their profile. It’s not enough to just slap up a Facebook page and YouTube channel. As a visual medium, these platforms are the place to be, but you have to have a strategy for engaging your audience and pushing your content out. Be consistent. Post regularly and respond to comments. Make social part of your everyday workflow and it will become a habit.
What have I missed? What are you thoughts on how digital can help the arts be more resilient and brilliant?
[image with thanks to ArtsAgenda]